Our goal is to improve Nintendo64 emulation on the XBOX Originally developed by oDD and Lantus, Surreal64 included ports of three Win32 based Nintendo64 emulators including 1964, Project64 and UltraHLE. Surreal64 CE is a continuation of the Surreal64 project where Team XXX left off. *Deadzone threshold decreased for better button-to-analog mapping Various renames/refactors and other less noticeable bug fixes Software Vertex Clipper as an option for corner cases Pixel Shader combiner switched to PC version (faster and complete) *Rice Video 6.12 updated with several changes from mainline and some MusyX will require use of "AudioMusyX" until a proper HLE audio UHLE Alpha uses some larger buffers for sound and textures, and has *UltraHLE updated to match UHLE Alpha codebase Shared their discovery with me and the xbox port happened shortly Before the leak gained publicity in 2012, Mudlord and Squarepusher Starting in 2009, freakdave, Ez0n3 and schibo all gave theirĮfforts to porting this to Xbox.
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